CONTAINER XSLALumas { NAME XSLALumas; INCLUDE Mpreview; INCLUDE Xbase; GROUP ID_SHADERPROPERTIES { BOOL SLA_LUMAS_DIFFUSE_ACTIVE { } COLOR SLA_LUMAS_DIFFUSE_COLOR { } LONG SLA_LUMAS_DIFFUSE_ALGORITHM { CYCLE { SLA_LUMAS_DIFFUSE_ALGO_INTERNAL; SLA_LUMAS_DIFFUSE_ALGO_ORENNAYAR; } } REAL SLA_LUMAS_DIFFUSE_ROUGHNESS { MIN 0; MAX 200; UNIT PERCENT; } REAL SLA_LUMAS_DIFFUSE_ILLUMINATION { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_DIFFUSE_CONTRAST { MIN -1000; MAX 1000; UNIT PERCENT; } } GROUP SLA_LUMAS_SPECULAR1_GROUP { BOOL SLA_LUMAS_SPECULAR1_ACTIVE { } COLOR SLA_LUMAS_SPECULAR1_COLOR { } REAL SLA_LUMAS_SPECULAR1_INTENSITY { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR1_SIZE { MIN 0; MAX 200; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR1_CONTRAST { MIN 0; MAX 100; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR1_GLARE { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR1_FALLOFF { MIN 0; UNIT PERCENT; } } GROUP SLA_LUMAS_SPECULAR2_GROUP { BOOL SLA_LUMAS_SPECULAR2_ACTIVE { } COLOR SLA_LUMAS_SPECULAR2_COLOR { } REAL SLA_LUMAS_SPECULAR2_INTENSITY { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR2_SIZE { MIN 0; MAX 200; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR2_CONTRAST { MIN 0; MAX 100; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR2_GLARE { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR2_FALLOFF { MIN 0; UNIT PERCENT; } } GROUP SLA_LUMAS_SPECULAR3_GROUP { BOOL SLA_LUMAS_SPECULAR3_ACTIVE { } COLOR SLA_LUMAS_SPECULAR3_COLOR { } REAL SLA_LUMAS_SPECULAR3_INTENSITY { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR3_SIZE { MIN 0.01; MAX 200; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR3_CONTRAST { MIN 0; MAX 100; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR3_GLARE { MIN 0; MAX 1000; UNIT PERCENT; } REAL SLA_LUMAS_SPECULAR3_FALLOFF { MIN 0; UNIT PERCENT; } } GROUP SLA_LUMAS_ANISO_GROUP { BOOL SLA_LUMAS_ANISO_ACTIVE { } LONG SLA_LUMAS_ANISO_PROJECTION { CYCLE { SLA_LUMAS_ANISO_PROJECTION_PLANAR; SLA_LUMAS_ANISO_PROJECTION_AUTO_PLANAR; SLA_LUMAS_ANISO_PROJECTION_SHRINK_WRAP; SLA_LUMAS_ANISO_PROJECTION_RAD_AUTO_PLANAR; SLA_LUMAS_ANISO_PROJECTION_RAD_PAT_AUTO_PLANAR; SLA_LUMAS_ANISO_PROJECTION_RAD_PLANAR; SLA_LUMAS_ANISO_PROJECTION_RAD_PATTERN_PLANAR; } } REAL SLA_LUMAS_ANISO_PROJ_SCALE { MIN 0; MAX 1000; UNIT PERCENT; } SEPARATOR { LINE; } REAL SLA_LUMAS_ANISO_X_ROUGH { MIN 0; UNIT PERCENT; } REAL SLA_LUMAS_ANISO_Y_ROUGH { MIN 0; UNIT PERCENT; } BOOL SLA_LUMAS_ANISO_SPEC_CHANNEL_SPEC1 { } BOOL SLA_LUMAS_ANISO_SPEC_CHANNEL_SPEC2 { } BOOL SLA_LUMAS_ANISO_SPEC_CHANNEL_SPEC3 { } SEPARATOR { LINE; } REAL SLA_LUMAS_ANISO_AMPLITUDE { MIN 0; MAX 100; UNIT PERCENT; } REAL SLA_LUMAS_ANISO_SCALE { MIN 0; UNIT PERCENT; } REAL SLA_LUMAS_ANISO_LENGTH { MIN 0; UNIT PERCENT; } REAL SLA_LUMAS_ANISO_ATTENUATION { MIN 0; UNIT PERCENT; } BOOL SLA_LUMAS_ANISO_SCRATCH_CHANNEL_SPEC1 { } BOOL SLA_LUMAS_ANISO_SCRATCH_CHANNEL_SPEC2 { } BOOL SLA_LUMAS_ANISO_SCRATCH_CHANNEL_SPEC3 { } } }