CONTAINER BPlayer { NAME BPlayer; INCLUDE BPbitmap; GROUP ID_PAINTBITMAP_GROUP { BOOL ID_PAINTLAYER_SHOW { } LONG ID_PAINTLAYER_BLEND { CYCLE { LAYER_PASSFOLDER; -1; LAYER_NORMAL; LAYER_DISSOLVE; 0; LAYER_DARKEN; LAYER_MULTIPLY; LAYER_COLORBURN; LAYER_LINEARBURN; 0; LAYER_LIGHTEN; LAYER_SCREEN; LAYER_COLORDODGE; LAYER_LINEARDODGE; LAYER_ADD; 0; LAYER_OVERLAY; LAYER_SOFTLIGHT; LAYER_HARDLIGHT; LAYER_STAMP; LAYER_PINLIGHT; LAYER_HARDMIX; 0; LAYER_DIFFERENCE; LAYER_EXCLUSION; LAYER_REFLECT; LAYER_NEGATION; LAYER_GLOW; LAYER_AVERAGE; LAYER_FREEZE; LAYER_HEAT; //0; //LAYER_HUE; //LAYER_SATURATION; //LAYER_COLOR; //LAYER_LUMINANCE; } } REAL ID_PAINTLAYER_OPACITY { MIN 0.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; } COLORPROFILE ID_PAINTLAYER_TEXPROFILE { } } GROUP ID_PAINTBITMAP_INFO_GROUP { LINK ID_PAINTLAYER_TEXTURE_LINK { HIDDEN; } STATICTEXT ID_PAINTLAYER_TEXTURE_NAME { } } }