#ifndef XXMBSUBSURFACE_H__ #define XXMBSUBSURFACE_H__ enum { //XMBSUBSURFACESHADER_POINTS = 9000, Legacy //XMBSUBSURFACESHADER_STEPS = 9001, Legacy XMBSUBSURFACESHADER_DEBUG_PREVIEW = 9002, XMBSUBSURFACESHADER_CACHE_ERROR = 9003, XMBSUBSURFACESHADER_STRENGTH = 9005, //XMBSUBSURFACESHADER_AUTO = 9006, Legacy XMBSUBSURFACESHADER_CACHE_SAMPLE_DENSITY = 9007, XMBSUBSURFACESHADER_CACHE_SMOOTHING = 9008, XMBSUBSURFACESHADER_DEBUG_SHOW_POINTS = 9010, XMBSUBSURFACESHADER_DEBUG_SHOW_COLOR = 9011, //XMBSUBSURFACESHADER_ACCURATE = 9012, Legacy XMBSUBSURFACESHADER_DIFFUSE = 9120, XMBSUBSURFACESHADER_SHADER = 9121, XMBSUBSURFACESHADER_IOR = 9130, XMBSUBSURFACESHADER_FRESNEL = 9132, XMBSUBSURFACESHADER_DITHER = 9134, XMBSUBSURFACESHADER_CACHE_INTERPOLATION = 9135, XMBSUBSURFACESHADER_LENGTH_R = 9140, XMBSUBSURFACESHADER_LENGTH_G = 9141, XMBSUBSURFACESHADER_LENGTH_B = 9142, XMBSUBSURFACESHADER_LENGTH = 9143, XMBSUBSURFACESHADER_MULTIPLE_ENABLED = 9150, XMBSUBSURFACESHADER_MULTIPLE_MODE = 9151, XMBSUBSURFACESHADER_MULTIPLE_MODE_CACHE = 0, XMBSUBSURFACESHADER_MULTIPLE_MODE_DIRECT = 1, XMBSUBSURFACESHADER_MULTIPLE_CUSTOM_ENABLED = 9052, XMBSUBSURFACESHADER_MULTIPLE_CUSTOM_SAMPLING = 9053, XMBSUBSURFACESHADER_DIRECT_RATIO = 9160, //XMBSUBSURFACESHADER_DIRECT_ENABLED = 9161, Legacy XMBSUBSURFACESHADER_DIRECT_SPLIT = 9162, XMBSUBSURFACESHADER_SINGLE_ENABLED = 9170, XMBSUBSURFACESHADER_SINGLE_TRACE = 9171, XMBSUBSURFACESHADER_SINGLE_PHASE = 9172, XMBSUBSURFACESHADER_SINGLE_SPLIT = 9174, XMBSUBSURFACESHADER_SINGLE_CUSTOM_ENABLED = 9175, XMBSUBSURFACESHADER_SINGLE_CUSTOM_SAMPLING = 9173, XMBSUBSURFACESHADER_PRESET = 9200, XMBSUBSURFACESHADER_PRESET_CUSTOM = 0, XMBSUBSURFACESHADER_PRESET_APPLE = 1, XMBSUBSURFACESHADER_PRESET_CHICKEN = 2, XMBSUBSURFACESHADER_PRESET_CREAM = 3, XMBSUBSURFACESHADER_PRESET_KETCHUP = 4, XMBSUBSURFACESHADER_PRESET_MARBLE = 5, XMBSUBSURFACESHADER_PRESET_MILK_SKIM = 6, XMBSUBSURFACESHADER_PRESET_MILK_WHOLE = 7, XMBSUBSURFACESHADER_PRESET_POTATO = 8, XMBSUBSURFACESHADER_PRESET_SKIN_DARK = 9, XMBSUBSURFACESHADER_PRESET_SKIN_LIGHT = 10, XMBSUBSURFACESHADER_PRESET_SPECTRALON = 11, XMBSUBSURFACESHADER_LIGHTS = 9300, XMBSUBSURFACESHADER_LIGHTS_MODE = 9301, XMBSUBSURFACESHADER_LIGHTS_MODE_INCLUDE = 0, XMBSUBSURFACESHADER_LIGHTS_MODE_EXCLUDE = 1, XMBSUBSURFACESHADER_LIGHTS_GI = 9302, XMBSUBSURFACESHADER_GROUP_MAIN = 9400, XMBSUBSURFACESHADER_GROUP_ADVANCED = 9401, XMBSUBSURFACESHADER_GROUP_DEBUG = 9402, XMBSUBSURFACESHADER_GROUP_LIGHTS = 9403, XMBSUBSURFACESHADER_GROUP_MULTIPLE = 9404, XMBSUBSURFACESHADER_GROUP_SINGLE = 9405, }; #endif // XXMBSUBSURFACE_H__